Company Website: https://www.sellbuyplay.com/
Company Email: hello_u@sellbuyplay.com
Employees: 0
Funding State: Bootstrapped
Industries
- RetailTech – E-Commerce - FashionTech
Technology
- AI
- Blockchain
- Cloud Computing
- Data Analytics - Big Data
- Networks
- Other
- Web or Mobile Application
Business Model
- B2B2C
- C2C
Revenue Model
- Advertising
- Commission Fee
- Marketplace/Brokerage
- Subscription
Funding Sources
- Angel
- Self
About
SellBuyPlay is a groundbreaking platform that integrates eCommerce, gaming, streaming and crowdfunding into a unified Play-to-Earn (P2E) ecosystem powered by AI and blockchain. By merging these industries, it allows users to monetize their gaming skills, playtime and content, earning not only cryptocurrencies but also tangible goods and NFTs. Platform's innovation lies in its creation of a new market category, “eMetammerce,” combining esports, eCommerce, streaming and blockchain into one ecosystem so it offers features like P2P tournaments, microdonations, playfunding and brand sponsorships making it more than just a gaming platform—it's a complete economic hub. Players, streamers and teams can boost their income through microdonations, prize pools and brand partnerships while experiencing immersive experiences. This truly innovative business model applies blockchain for secure transactions and AI for personalized user experiences, providing transparency and trust but also as a decentralized model ensures fairness while enhancing monetization opportunities for all users. It offers a unique value proposition as a one-stop destination for gamers, streamers, brands, sellers, startups etc. looking to make an impact through microdonations as unlike indirect competitors as it consolidates gaming, earning, shopping and donating into a single platform which makes it a powerful tool for engaging Millennials and Gen Z, providing a unique competitive advantage in a fragmented market.
Solution & Product
Building SellBuyPlay that integrates eCommerce, esports & web3 gaming, streaming and crowdfunding. +3 Billion Gamers will earn consumer goods, services etc., monetizing their skills & playtime. Empowers players & teams to earn, raise & support their salaries via microdonations/ prize pools, driving the esports & web3 industries higher. Centralizes gaming activities into one hub, offering gamers innovative ways to enhance their income. Help gamers support their favorite esports teams, build their own and thrive in the industry without significant initial capital. Support gamers to monetize their skills, secure brand partnerships & become influencers, transforming their passion into a rewarding career. Offers immersive fan experiences and brands will access hard-to-reach audiences, especially in regions with lower gamer income. Introduces innovative "Sponsored by" features boosting sponsorship opportunities for gamers/ streamers opening new revenue streams within the platform.
Innovation & Scalability
SellBuyPlay has strong growth potential by integrating esports, gaming, streaming, e-commerce and AI & Blockchain technologies. Leveraging Play-to-Earn (P2E) models, NFTs and Esports targets high-growth sectors such as the global gaming industry -growing at a 9% CAGR, is expected to reach $268.8 billion by 2025- while the streaming market continues expanding rapidly. The blockchain-based $SBP token also enhances the ecosystem through transactions, rewards and community engagement, creating a unique "Network Effects" marketplace. It’s scalable and innovative "Microdonations via Playfunding" business model, backed by blockchain, allows global expansion with minimal overhead as a Pioneer. The platform’s ability to attract gamers, brands, streamers, community builders etc. fosters exponential growth as the $SBP token strengthens user engagement and retention, driving community participation and network effects essential for the platform's growth. Challenges include competition from established players in gaming, e-commerce and blockchain, potentially limiting market penetration. Regulatory hurdles, especially around cryptocurrencies and NFTs, could slow progress in key markets. Additionally, ensuring a seamless user experience amid complex blockchain functionalities is vital for maintaining trust. In conclusion, it offers high growth potential and scalability but must navigate competitive markets, regulatory issues and user experience challenges to achieve success.
Traction & achievements
Since our inception, we've achieved significant milestones: - Incorporated SellBuyPlay Limited in Malta and established a Greek branch for HQ. - Secured a SAFE agreement for our Angel round with a Greek investor, targeting a €4M post-money valuation. - Accepted into HYPE Sports Innovation Accelerator and successfully completed GVA2.0 & NFT programs, validating our model with global brands and joining their alumni network. - Been picked after main pitching event by GEN G. Esports -Top5 Global Esports company, during Hype's accelerator program and negotiating a pilot or/and commercial agreement. - Launched our website v0.1 with social media accounts and initiated marketing to grow our communities. - Our MVP and Beta documentation, including WBS, resource planning, and development plans, are complete. - Planned a B2B Corporate Tournament with major Greek sports clubs. - Prepared for an ICO & an IDO to pre-sell our $SBP token focused on Esports/ Gaming, Streaming and eCommerce.
Team & Why Us
Our C-Suite & High level advisory team has the experience/ expertise to execute, guide and deliver best results as everyone is professional in their own domain. $18,99 Trillion TAM (Total Addressable Market) & 5,97 Billion SAM (Serviceable Addressable Market) 822M Early Target Market ~ Aiming, Europe as 222 Million European gamers have a great spending power & SEA (South Eastern Asia), especially India as 600 Million Indian gamers (approximately 35% of the total population i.e. 1,4Bn 2022) are gamers (age group 18-36) which means that our future pool of potential customers will be over 822 Millions alongside Taiwan, Philippines etc. 82M i.e. 10% in Europe & SEA as our Potential Market Share in 5 years - Significant fact is that the markets in which our project is addressed -basically we are creating a new market i.e. "eMetammerce" by unification- are called “Future & Hyped markets” meaning that are going to have an upward trend for many years. Truthfully, as grassroots gamers ourselves, we have heard for many years that the “Power has to be given back to gamers” although many tried no one still succeeded to provide “True Power back to Gamers”. We honestly think that our innovative approach as our Platform’s unique operating model alongside our cryptocoin $SBP -for Serious Bright Players- would be the “Holy Grail for Gamers” that will help them finally gain back what they deserve - True Monetization Power via their Gaming Skills and Playtime to fulfill their Life’s Dreams!
Funding Needs
Already have secured our Angel round acquiring a €4M post-money valuation. We're currently raising for our Pre-Seed funding round via a) Equity targeting €400k and simultaneously b) an ICO & an IDO (with SAFT agreements for the $SBP token's pre-sales offerings) targeting min $4 Million up to max $7 Million, and we would love to discuss the mutually beneficial opportunities with you.
A P2E Network Marketplace for eCommerce, Gaming, Streaming & Crowdfunding powered by AI & Blockchain