Company Website: https://playstream4all.gr
Company Email: info@smarteching.gr
Employees: 5
Funding State: Bootstrapped
Industries
- EduTech - Education
Technology
- Other
- Web or Mobile Application
Business Model
- B2B
- B2B2C
Revenue Model
- Subscription
Funding Sources
- Loan
- Self
About
Play stream is a provision of a high-quality educational platform for creative employment of children aged 4-13 years. It is provided to educational organizations, KDAP, Camps, hotels and any organization that hosts children aged 4-13 and are interested in their creative employment. It contributes to the Harmonization of Family and Professional Life Be varied in terms of thematic content and alternate in order to attract children's interest Have educational goals and develop children's skills and abilities Their thematic items should be suitable and adapted to children aged between 4 and 12 years The invention of activities that are also aimed at disabled people.
Solution & Product
The product is an educational platform with the playSTREAM brand that includes activities in 31 thematic workshops and Camps which are constantly enriched. Each workshop includes a multitude of hourly activities to which the instructor has access. For each activity, instructions and materials are provided for the preparation of the instructor, educational objectives, references to relevant links on the internet, supervisory material (power point or video, etc.), worksheets, ideas for actions and games to consolidate the subject. All materials are entered into the platform digitized and each educational institution has the possibility to choose from all the workshops those that suit the profile of their children and to compose a daily schedule of activities that meets the requirements of children and parents. The platform also includes standardized digital promotional material l.https://playstream4all.gr, https://www.playstream.gr Comparative advantages Inventing and writing a large volume of activities that meet the needs of creative employment offered by all structures The annual renewal of the above activities so that they are not repeated for children who renew their registration The range of thematic subjects and workshops The educational objectives of the activities The skills and abilities that students develop and cultivate through the above activities Activities for the disabled are being developed
Innovation & Scalability
It is a knowledge intensive product since it is the result of research and writing work of activities - workshops by a scientific team. The result of each partner's research and writing work is the production of original educational and supervisory material. The material is digitized and structures have access to it to structure the daily activity program according to their needs. Thus the product is exploited commercially It is a high-tech product, uses modern digitization tools, classified in a flexible way for easy use. Each organization will have the possibility to flexibly shape the program of activities and fully utilize the potential of the service. As for distribution channels, our company has developed a network of 20 training institutions (Kdap) which have adopted our services and 1 training institutions (Kdap) for the disabled The company's next objectives are: To increase the number of KDAP and KDAP DISABLED in Greece that will use our product To create a network of Hotels and camps and other structures as well as local representatives in the country that will utilize our services To establish local representatives in countries where there is interest starting from Cyprus where contacts have already been made This model is expected to be implemented abroad within 2023. Revenue model The income comes from the structures which pay an initial fee for the initial services and an annual fee for the continuous support and renewal of the material.
Traction & achievements
In 2017, the company signed an exclusive cooperation agreement with the university property management company of the University of Macedonia for the creation of a network of educational institutions that want to include educational robotics in their curriculum.From 2017 until today, 38 training schools in Greece and Cyprus have joined the above network In 2019, it created the educational platform Play stream for children in formal education, and 20 educational institutions joined its network of partners to date In 2022, it created the educational platform Play stream for the disabled and joined its network of partners 1 educational structure to date Awards:Competition: Education Leaders Awards 2018,Award: Gold in the Innovation in Teaching category,Award: Gold in the Digital Education category,Competition: Education Leaders Awards 2021,"Bronze" Award in the category "Educational Virtual Visits & Experiential Learning"
Team & Why Us
George Dokos is a graduate Economist of Aristotle University in thessaliniky. Foteini Vardaka is a teacher (MA) in Creative Arts and Animation.She has been an author of 8 collective books for children and was awarded by IBBY Margarita Sarantopoulou graduated from the Postgraduate course "Education and Human Rights" of the University of Athens. Nikos Avramidis attended Computer Engineering programme in the Democritus University of Thrace. The development needs of the platform and its digital content additionally required the collaboration of multiple teams of different specialties The company's next objectives are: To increase the number of KDAP and KDAP DISABLED in Greece that will use our product To create a network of Hotels and camps and other structures as well as local representatives in the country that will utilize our services To establish local representatives in countries where there is interest starting from Cyprus where contacts have already been made This model is expected to be implemented abroad within 2023. Revenue model The income comes from the structures which pay an initial fee for the initial services and an annual fee for the continuous support and renewal of the material.
Funding Needs
The need for further financing of the company consists of the required funds for the costs of additional workshops, translation of the material into English and other languages, development and maintenance of the platform to ensure the smooth operation of the In addition, the coverage of product promotion services is required, which will strengthen its presence in the market and give a competitive advantage to the company to increase its clientele
Provision of a high-quality educational platform used by instructors, schools, edu- instit, etc